客户端中的用户类
package data;
import java.io.Serializable;
public class User implements Serializable {
/**
*
*/
public static final long serialVersionUID = 1L;
private String username = null;
private String hashedPassword = null;
private Integer code = null;
private String from = null;
private String to = null;
private Object data = null;
public User() {
}
public User(Integer code) {
this.code = code;
}
public User(Integer code, Object data) {
this.code = code;
this.data = data;
}
public User(String username, String hashedPassword, Integer code, String from, String to, Object data) {
this.username = username;
this.hashedPassword = hashedPassword;
this.code = code;
this.from = from;
this.to = to;
this.data = data;
}
public Integer getCode() {
return code;
}
// other getters and setters
}
发送用户类对象的代码:
package tankclient;
import java.io.ObjectInputStream;
import java.io.ObjectOutputStream;
import java.net.Socket;
import data.*;
public class Main {
public static void main(String args[]) {
Socket socket = null;
ObjectOutputStream oos = null;
ObjectInputStream ois = null;
boolean isConnected = false;
String ipServer = "localhost";
int portServer = 4444;
try {
// Print("connecting to server...");
socket = new Socket(ipServer, portServer);
isConnected = true;
oos = new ObjectOutputStream(socket.getOutputStream());
ois = new ObjectInputStream(socket.getInputStream());
oos.writeObject(new User());
// Print("connect server success");
} catch (Exception ex) {
isConnected = false;
ex.printStackTrace();
}
// DataTransfer transfer = new DataTransfer();
// //transfer.SendDataRequest(new DataRequest(3));
// transfer.TestSend();
}
}
这是服务器的代码:
用户类的代码:与客户端的用户完全相同(我从客户端复制并粘贴到服务器中)
服务器接收用户对象的代码:
package tankserver;
import data.*;
import java.io.ObjectInputStream;
import java.io.ObjectOutputStream;
import java.net.ServerSocket;
import java.net.Socket;
public class Main {
public static void main(String args[]) {
ServerSocket serverSocket = null;
Socket socket = null;
ObjectOutputStream oos = null;
ObjectInputStream ois = null;
boolean isConnected = false;
int portServer = 4444;
try {
System.out.println("waiting for client to connect ...");
serverSocket = new ServerSocket(portServer);
socket = serverSocket.accept();
oos = new ObjectOutputStream(socket.getOutputStream());
ois = new ObjectInputStream(socket.getInputStream());
isConnected = true;
System.out.println("connected");
User obj = (User) ois.readObject();
System.out.println(obj.toString());
} catch (Exception ex) {
isConnected = false;
ex.printStackTrace();
}
//DataTransfer transfer = new DataTransfer();
//transfer.GetDataRequest();
//transfer.TestRecieve();
}
}
以下是我收到的堆栈跟踪(在服务器端):
java.net.SocketException: 连接重置 at java.net.SocketInputStream.read(SocketInputStream.java:209) at java.net.SocketInputStream.read(SocketInputStream.java:141) at java.net.SocketInputStream.read(SocketInputStream.java:223) at java.io.ObjectInputStream$PeekInputStream.peek(ObjectInputStream.java:2296) at java.io.ObjectInputStream$BlockDataInputStream.readBlockHeader(ObjectInputStream.java:2476) at java.io.ObjectInputStream$BlockDataInputStream.refill(ObjectInputStream.java:2546) at java.io.ObjectInputStream$BlockDataInputStream.skipBlockData(ObjectInputStream.java:2448) at java.io.ObjectInputStream.skipCustomData(ObjectInputStream.java:1944) at java.io.ObjectInputStream.readNonProxyDesc(ObjectInputStream.java:1621) at java.io.ObjectInputStream.readClassDesc(ObjectInputStream.java:1518) at java.io.ObjectInputStream.readOrdinaryObject(ObjectInputStream.java:1774) at java.io.ObjectInputStream.readObject0(ObjectInputStream.java:1351) at java.io.ObjectInputStream.readObject(ObjectInputStream.java:371) at tankserver.Main.main(Main.java:31) 构建成功(总时间:8秒)
当我尝试调试时,会出现以下情况:当我在客户端中设置断点(服务器正常运行)并逐步运行时,它可以正常工作,但当我在服务器中设置断点(客户端正常运行)并逐步运行时,它会在第28行中抛出异常,即ois = new ObjectInputStream(socket.getInputStream())。