UIView *view = [[UIView alloc] initWithFrame:CGRectMake(0, 0, 320, 50)];
CAGradientLayer *gradient = [CAGradientLayer layer];
gradient.frame = view.bounds;
gradient.colors = @[(id)[UIColor whiteColor].CGColor, (id)[UIColor blackColor].CGColor];
[view.layer insertSublayer:gradient atIndex:0];
let view = UIView(frame: CGRect(x: 0, y: 0, width: 320, height: 50))
let gradient = CAGradientLayer()
gradient.frame = view.bounds
gradient.colors = [UIColor.white.cgColor, UIColor.black.cgColor]
view.layer.insertSublayer(gradient, at: 0)
信息: 使用 startPoint 和 endPoint 来改变渐变的方向。
如果在这个UIView上添加了任何其他视图(如UILabel),您可能需要考虑将这些视图的背景颜色设置为[UIColor clearColor],以便呈现渐变视图而不是子视图的背景颜色。使用clearColor会带来轻微的性能影响。
viewDidAppear()和didRotateFromInterfaceOrientation()中,我还必须调用gradient.frame = view.bounds,否则渐变将无法正确调整大小。 - EricRobertBrewer你可以创建一个自定义类 GradientView:
Swift 5
class GradientView: UIView {
override open class var layerClass: AnyClass {
return CAGradientLayer.classForCoder()
}
required init?(coder aDecoder: NSCoder) {
super.init(coder: aDecoder)
let gradientLayer = layer as! CAGradientLayer
gradientLayer.colors = [UIColor.white.cgColor, UIColor.black.cgColor]
}
}
在故事板中,将类类型设置为任何您想要具有渐变背景的视图:
以下是更好的方式:
CLayer的框架UIView上使用NSConstraintlayerClass不再是函数,而是属性,因此您必须像覆盖属性一样重写它:https://dev59.com/TV4b5IYBdhLWcg3wsDl3。
另外,您还必须实现override init(frame: CGRect),请查阅此答案:https://dev59.com/qV4c5IYBdhLWcg3w7994。 - LaloLoopinit(frame:CGRect)。但我测试了更新后的代码,它可以正常工作。 - Yuchen@IBDesignable 类必须实现 init(frame:),否则它们将在 IB 中崩溃。 - idrougge试一下,这对我非常有效:
Objective C
我已经将 RGB 渐变背景色设置给了 UIview
UIView *view = [[UIView alloc] initWithFrame:CGRectMake(0,0,320,35)];
CAGradientLayer *gradient = [CAGradientLayer layer];
gradient.frame = view.bounds;
gradient.startPoint = CGPointZero;
gradient.endPoint = CGPointMake(1, 1);
gradient.colors = [NSArray arrayWithObjects:(id)[[UIColor colorWithRed:34.0/255.0 green:211/255.0 blue:198/255.0 alpha:1.0] CGColor],(id)[[UIColor colorWithRed:145/255.0 green:72.0/255.0 blue:203/255.0 alpha:1.0] CGColor], nil];
[view.layer addSublayer:gradient];
更新:- Swift3 +
代码:
var gradientView = UIView(frame: CGRect(x: 0, y: 0, width: 320, height: 35))
let gradientLayer:CAGradientLayer = CAGradientLayer()
gradientLayer.frame.size = self.gradientView.frame.size
gradientLayer.colors =
[UIColor.white.cgColor,UIColor.red.withAlphaComponent(1).cgColor]
//Use diffrent colors
gradientView.layer.addSublayer(gradientLayer)
您可以添加渐变颜色的起始点和结束点。
gradientLayer.startPoint = CGPoint(x: 0.0, y: 1.0)
gradientLayer.endPoint = CGPoint(x: 1.0, y: 1.0)
更多详细描述请参阅 CAGradientLayer文档
希望这能对某些人有所帮助。
这是我的推荐方法。
为了促进重用性,我建议创建一个 CAGradientLayer 类别,并将所需的渐变作为类方法添加进去。像这样在 header 文件中指定它们:
#import <QuartzCore/QuartzCore.h>
@interface CAGradientLayer (SJSGradients)
+ (CAGradientLayer *)redGradientLayer;
+ (CAGradientLayer *)blueGradientLayer;
+ (CAGradientLayer *)turquoiseGradientLayer;
+ (CAGradientLayer *)flavescentGradientLayer;
+ (CAGradientLayer *)whiteGradientLayer;
+ (CAGradientLayer *)chocolateGradientLayer;
+ (CAGradientLayer *)tangerineGradientLayer;
+ (CAGradientLayer *)pastelBlueGradientLayer;
+ (CAGradientLayer *)yellowGradientLayer;
+ (CAGradientLayer *)purpleGradientLayer;
+ (CAGradientLayer *)greenGradientLayer;
@end
然后在你的实现文件中,使用以下语法指定每个梯度:
+ (CAGradientLayer *)flavescentGradientLayer
{
UIColor *topColor = [UIColor colorWithRed:1 green:0.92 blue:0.56 alpha:1];
UIColor *bottomColor = [UIColor colorWithRed:0.18 green:0.18 blue:0.18 alpha:1];
NSArray *gradientColors = [NSArray arrayWithObjects:(id)topColor.CGColor, (id)bottomColor.CGColor, nil];
NSArray *gradientLocations = [NSArray arrayWithObjects:[NSNumber numberWithInt:0.0],[NSNumber numberWithInt:1.0], nil];
CAGradientLayer *gradientLayer = [CAGradientLayer layer];
gradientLayer.colors = gradientColors;
gradientLayer.locations = gradientLocations;
return gradientLayer;
}
然后只需在您的ViewController或任何其他所需的subclass中导入此类别,然后像这样使用它:
CAGradientLayer *backgroundLayer = [CAGradientLayer purpleGradientLayer];
backgroundLayer.frame = self.view.frame;
[self.view.layer insertSublayer:backgroundLayer atIndex:0];
viewDidLoad 中。 - Sam FischerviewDidLoad 中时,如果应用程序在横向方向启动,则无法正常工作。我的解决方案是使背景层框架比 view.frame 更宽,以补偿其他方向的问题。 - Adam Johnsextension UIView {
func applyGradient(isVertical: Bool, colorArray: [UIColor]) {
layer.sublayers?.filter({ $0 is CAGradientLayer }).forEach({ $0.removeFromSuperlayer() })
let gradientLayer = CAGradientLayer()
gradientLayer.colors = colorArray.map({ $0.cgColor })
if isVertical {
//top to bottom
gradientLayer.locations = [0.0, 1.0]
} else {
//left to right
gradientLayer.startPoint = CGPoint(x: 0.0, y: 0.5)
gradientLayer.endPoint = CGPoint(x: 1.0, y: 0.5)
}
backgroundColor = .clear
gradientLayer.frame = bounds
layer.insertSublayer(gradientLayer, at: 0)
}
}
使用方法
someView.applyGradient(isVertical: true, colorArray: [.green, .blue])
我只需要在整个应用程序中使用一种类型的渐变,因此我创建了一个UIView的子类,并在初始化时预先配置了渐变层的固定颜色。 UIView的初始化器调用configureGradientLayer方法,该方法配置CAGradientLayer:
DDGradientView.h:
#import <UIKit/UIKit.h>
@interface DDGradientView : UIView {
}
@end
DDGradientView.m:
#import "DDGradientView.h"
@implementation DDGradientView
// Change the views layer class to CAGradientLayer class
+ (Class)layerClass
{
return [CAGradientLayer class];
}
- (instancetype)initWithCoder:(NSCoder *)aDecoder {
self = [super initWithCoder:aDecoder];
if(self) {
[self configureGradientLayer];
}
return self;
}
- (instancetype)initWithFrame:(CGRect)frame {
self = [super initWithFrame:frame];
if(self) {
[self configureGradientLayer];
}
return self;
}
// Make custom configuration of your gradient here
- (void)configureGradientLayer {
CAGradientLayer *gLayer = (CAGradientLayer *)self.layer;
gLayer.colors = [NSArray arrayWithObjects:(id)[[UIColor whiteColor] CGColor], (id)[[UIColor lightGrayColor] CGColor], nil];
}
@end
initGradientLayer类似于初始化器。我认为这不是很合适。 - DawnSong我使用Swift的扩展功能以及枚举对已接受的答案进行了一些扩展。
哦,如果你像我一样使用Storyboard,请确保在viewDidLayoutSubviews()或更晚的时间调用gradientBackground(from:to:direction:)。
Swift 3
enum GradientDirection {
case leftToRight
case rightToLeft
case topToBottom
case bottomToTop
}
extension UIView {
func gradientBackground(from color1: UIColor, to color2: UIColor, direction: GradientDirection) {
let gradient = CAGradientLayer()
gradient.frame = self.bounds
gradient.colors = [color1.cgColor, color2.cgColor]
switch direction {
case .leftToRight:
gradient.startPoint = CGPoint(x: 0.0, y: 0.5)
gradient.endPoint = CGPoint(x: 1.0, y: 0.5)
case .rightToLeft:
gradient.startPoint = CGPoint(x: 1.0, y: 0.5)
gradient.endPoint = CGPoint(x: 0.0, y: 0.5)
case .bottomToTop:
gradient.startPoint = CGPoint(x: 0.5, y: 1.0)
gradient.endPoint = CGPoint(x: 0.5, y: 0.0)
default:
break
}
self.layer.insertSublayer(gradient, at: 0)
}
}
Swift 实现:
var gradientLayerView: UIView = UIView(frame: CGRectMake(0, 0, view.bounds.width, 50))
var gradient: CAGradientLayer = CAGradientLayer()
gradient.frame = gradientLayerView.bounds
gradient.colors = [UIColor.grayColor().CGColor, UIColor.clearColor().CGColor]
gradientLayerView.layer.insertSublayer(gradient, atIndex: 0)
self.view.layer.insertSublayer(gradientLayerView.layer, atIndex: 0)
我用Swift编写了一个扩展(extension):
Swift 3
extension UIView {
func addGradientWithColor(color: UIColor) {
let gradient = CAGradientLayer()
gradient.frame = self.bounds
gradient.colors = [UIColor.clear.cgColor, color.cgColor]
self.layer.insertSublayer(gradient, at: 0)
}
}
Swift 2.2
extension UIView {
func addGradientWithColor(color: UIColor) {
let gradient = CAGradientLayer()
gradient.frame = self.bounds
gradient.colors = [UIColor.clearColor().CGColor, color.CGColor]
self.layer.insertSublayer(gradient, atIndex: 0)
}
}
现在我可以像这样在每个视图上设置渐变:
myImageView.addGradientWithColor(UIColor.blue)
Swift实现
这个答案是在前面的答案基础之上提供了解决渐变在旋转时没有正确应用的问题的实现方法。它通过将渐变层更改为正方形来解决这个问题,从而使所有方向的旋转都产生正确的渐变效果。函数签名包括一个Swift可变参数,允许传递尽可能多的CGColorRef(CGColor),如需要(请参见示例用法)。还提供了一个Swift扩展的示例,以便将渐变应用于任何UIView。
func configureGradientBackground(colors:CGColorRef...){
let gradient: CAGradientLayer = CAGradientLayer()
let maxWidth = max(self.view.bounds.size.height,self.view.bounds.size.width)
let squareFrame = CGRect(origin: self.view.bounds.origin, size: CGSizeMake(maxWidth, maxWidth))
gradient.frame = squareFrame
gradient.colors = colors
view.layer.insertSublayer(gradient, atIndex: 0)
}
使用方法:
在viewDidLoad中...
override func viewDidLoad() {
super.viewDidLoad()
configureGradientBackground(UIColor.redColor().CGColor, UIColor.whiteColor().CGColor)
}
扩展实现
extension CALayer {
func configureGradientBackground(colors:CGColorRef...){
let gradient = CAGradientLayer()
let maxWidth = max(self.bounds.size.height,self.bounds.size.width)
let squareFrame = CGRect(origin: self.bounds.origin, size: CGSizeMake(maxWidth, maxWidth))
gradient.frame = squareFrame
gradient.colors = colors
self.insertSublayer(gradient, atIndex: 0)
}
}
扩展使用案例示例:
override func viewDidLoad() {
super.viewDidLoad()
self.view.layer.configureGradientBackground(UIColor.purpleColor().CGColor, UIColor.blueColor().CGColor, UIColor.whiteColor().CGColor)
}
这意味着渐变背景现在可以应用到任何UIControl上,因为所有控件都是UIView(或其子类),而所有UIView都有CALayer。
Swift 4
扩展实现
extension CALayer {
public func configureGradientBackground(_ colors:CGColor...){
let gradient = CAGradientLayer()
let maxWidth = max(self.bounds.size.height,self.bounds.size.width)
let squareFrame = CGRect(origin: self.bounds.origin, size: CGSize(width: maxWidth, height: maxWidth))
gradient.frame = squareFrame
gradient.colors = colors
self.insertSublayer(gradient, at: 0)
}
}
扩展使用案例示例:
override func viewDidLoad() {
super.viewDidLoad()
self.view.layer.configureGradientBackground(UIColor.purple.cgColor, UIColor.blue.cgColor, UIColor.white.cgColor)
}